Quick Answer
The goal of Zip Game is to draw one continuous path from 1 to the final number while covering every open cell exactly once. You must respect walls, pass through required waypoints, and never skip the numbered clues.
Zip Game is a path puzzle: start at 1, visit each numbered clue in order, and finish only after you have filled the whole board.
The goal of Zip Game is to draw one continuous path from 1 to the final number while covering every open cell exactly once. You must respect walls, pass through required waypoints, and never skip the numbered clues.
Numbered cells define the order of your route. If the board shows 1, 2, 3, 4, and 5, your path must hit them in that exact sequence.
Walls block movement across an edge. They are the main source of route pressure because they force you to solve the board region by region.
Waypoints are cells your path must cross. They act like compulsory checkpoints and often decide the only viable route through the board.
Yes. A board only counts as solved when your path covers every playable cell exactly once and still visits the numbered clues in order.
No. Zip Game paths move through adjacent cells horizontally or vertically, not diagonally.
Walls block movement across a border between two cells. Waypoints are marked cells that your path must pass through before the puzzle is complete.
Plan the route near dead ends first, watch how walls split the board into regions, and use the numbered clues to decide the only safe order through the grid.